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1. Launcher Stuck - in Issues, Workarounds & Localization [original thread]
I'm getting this lovely sight when opening the launcher. Never seen before. http://puu.sh/jI259/20a9bf2bae.jpg
- by Ma Zhiqiang - at 2015.08.20 11:28:07
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2. Sticky:Launcher issues workarounds! - in Issues, Workarounds & Localization [original thread]
KC Starky wrote: After I start the launcher, it doesn`t initiate the file check and ungrey the "PLAY" button. This problem already happened before, actually it starts about month or two ago, but restarting the "Launcher" couple of times always ...
- by Ma Zhiqiang - at 2015.07.22 09:07:06
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3. Announcement:Aegis sov release - General feedback - in EVE Information Portal [original thread]
New ship skins for Gallente and Minmatar are a bit lame. Especially Minmatar. Barely see any difference from the default skins.
- by Ma Zhiqiang - at 2015.07.14 16:46:48
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4. Battle-Recorder · Eve's Very Own Built-In Record Tool - in Player Features and Ideas Discussion [original thread]
Make. This. Happen. Please!
- by Ma Zhiqiang - at 2014.10.28 23:22:04
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5. Sticky:Feedback request on Contract system - in Player Features and Ideas Discussion [original thread]
BugraT WarheaD wrote: Maybe having the hability to name a contract will be nice. For example, when I make dozens of contracts with pre-fitted ships form my corp, all contracts are named [Multiple Items]. It's boring, why shouldn't I be able to ...
- by Ma Zhiqiang - at 2014.05.19 18:51:00
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6. Sticky:[Summer 2014] Pirate Faction Cruisers - in Player Features and Ideas Discussion [original thread]
Imho the Sansha ships shouldn't have speed bonuses due to their Caldari influence. Rather shield resistance/level. Ohterwise it looks interesting :D
- by Ma Zhiqiang - at 2014.04.08 12:53:00
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7. Announcement:EVE Online: Rubicon 1.3 Issues Thread - in EVE Information Portal [original thread]
Iq Cadaen wrote: Launcher patch is broken, repair tool similarly "repairs" with a ton of "Warning: failed to add block" messages. Keeps running in circles. Win 7, DX-whatever-is-default Getting the exact same thing.
- by Ma Zhiqiang - at 2014.03.12 12:35:00
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8. Amarr/Minmatar zone - what's up at the moment? (Reloaded) - in Warfare & Tactics [original thread]
Maximus Decimal wrote: Kryten2X4B523P wrote: TRIAD left Essin as of last weekend, the farmville concept having finally leached the last vestige of fun from keeping the constellation from the Amarr. Our foes can either now prove TRIAD have k...
- by Ma Zhiqiang - at 2014.01.28 09:08:00
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9. Every time I launch my drones I hit the info screen! - in Player Features and Ideas Discussion [original thread]
A simple suggestion to easier launch drones. With the current right click menu, show info is the one that turns up right under your pointer. One solution would be to either remove the show info on drop down menu for drone bay in overview drone win...
- by Ma Zhiqiang - at 2013.03.01 01:13:00
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10. Rethinking the look and feel POSs - in Player Features and Ideas Discussion [original thread]
Mostly agree with OP. POSs needs some love. Docking and put the managing interface in a captain's quarter-like room would be... nice :) I still think the bubble is necessary in order to keep unwanted visitors away...
- by Ma Zhiqiang - at 2013.03.01 01:04:00
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11. Sticky:EVE Online: Retribution 1.1 Feedback - in EVE Information Portal [original thread]
Bloodpetal wrote: Cyclone sucks. I couldn't even break the shield tank on an Armor Tanked Harbinger with HAMs. DPS is ANEMIC at 300 DPS with 5 HAMs and 3 BCU's, its maximum potential... stops at 300 DPS? Seriously? For a battlecruiser? My E...
- by Ma Zhiqiang - at 2013.02.21 09:39:00
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12. Make T1 production more like T2. - in Player Features and Ideas Discussion [original thread]
Even in T2 production you need to add armor and thrusters to upgrade a current hull. But yes. I meant more like capital ship production.
- by Ma Zhiqiang - at 2013.02.19 18:24:00
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13. Make T1 production more like T2. - in Player Features and Ideas Discussion [original thread]
Something that has bothered me is the simplicity in building T1 ships/modules. You add this and that. Put it in the oven. And out comes a Typhoon! Looking more at how capital ships (T1) are built, you need to actually build all the different par...
- by Ma Zhiqiang - at 2013.02.19 18:20:00
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14. Sticky:EVE Online: Retribution 1.1 Feedback - in EVE Information Portal [original thread]
Hurricane. When the other dps bc's have 10% damage + another bonus, the Hurricane only get total of 10% damage with 5% for damage and rof... What happened there?
- by Ma Zhiqiang - at 2013.02.19 18:12:00
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15. CSM Minutes: Offgrid boosting. - in Warfare & Tactics [original thread]
I've skimmed through the pages here and yet not seen these ideas: Make warfare links 1. have effect when not active but with 50% less bonuses than current effects. 2. when activated they give 100% (as current effects) bonus with 5 min activation ...
- by Ma Zhiqiang - at 2013.02.19 09:43:00
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16. eve.exe unexpected error on locking npc targets. - in Issues, Workarounds & Localization [original thread]
I ran a repair on my client. Now it seems to work fine.
- by Ma Zhiqiang - at 2012.11.09 21:39:00
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17. eve.exe unexpected error on locking npc targets. - in Issues, Workarounds & Localization [original thread]
i get eve.exe unexpected errors maybe once or twice. sometime more often. but today i hit a sore button it seems. i was landing inside a mission deadspace area, locked up the first enemies and BAM the client crashed. hopefully this was a one time...
- by Ma Zhiqiang - at 2012.11.08 16:13:00
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18. Huang Yinglong - A Vherokior corporation in the Minmatar militia - in Alliance and Corporation Recruitment Center [original thread]
Since Huang Yinglong was founded in 2006 our focus has always been about combat. That's why we moved to low security space in Molden Heath and joined Namtz'aar Kin, where we togehter with allies pretty much kept the region free of pirates. Those w...
- by Ma Zhiqiang - at 2012.06.19 08:11:00
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19. Huang Yinglong - vherokior militia corp. - in Alliance and Corporation Recruitment Center [original thread]
Since Huang Yinglong was founded in 2006 our focus has always been about combat. That's why we moved to low security space in Molden Heath and joined Namtz'aar Kin, where we togehter with allies pretty much kept the region free of pirates. Those w...
- by Ma Zhiqiang - at 2011.12.02 11:13:00
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20. IF A DRAGON YOU WISH TO BECOME - in Alliance and Corporation Recruitment Center [original thread]
Bump ______________________________________________________ Running for CSM - read my presentation!
- by Ma Zhiqiang - at 2009.10.13 09:06:00
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